Tandava

Half-elf cleric of Pharasma, Lady of Graves

Description:
Tandava CR 1/2
XP 200
Male Half-elf Cleric of Pharasma 1
N Medium humanoid (elf)
Init +1; Senses low-light vision; Perception +6
Defense
AC 17, touch 11, flat-footed 16 (+1 Dex, +5 armor, +1 shield)
hp 10 (1d8+2)
Fort +4, Ref +1, Will +6; +2 against enchantment spells and effects
Immune sleep
Offense
Speed 20 ft. in scale mail
Melee dagger +1 (1d4+1/19–20)
Ranged light crossbow +1 (1d8/19–20)
Special Attacks bleeding touch (+1 melee touch, 1d6 damage/round for 1 round, 7/day), channel positive energy (1d6, DC 14, 5/day)
Cleric Spells Prepared (CL 1st):
1st—cure light wounds*, command (DC 15), bless
0—guidance, light, virtue
*Domain spell; Domains Death, Healing
Statistics
Str 12, Dex 12, Con 15, Int 10, Wis 18, Cha 15
Base Atk +0; CMB +1; CMD 12
Feats Selective Channeling, Skill Focus (Spellcraft)
Skills Diplomacy +6, Heal +8, Perception +6, Spellcraft +7
Languages Common, Elven
SQ rebuke death 7/day (1d4)
Other Gear dagger, light crossbow (10 bolts), scale mail, buckler, wooden holy symbol, flint & steel, backpack, harrower card (the carnival), 53 gp
Bio:

Born in the central Magnimar district of Keystone to human mother and half-elf father, Tandava began life surrounded by people from all walks of life, but found himself most intrigued by those of magical affluence around him. In Keystone there was and is a great emphasis on divination, prophecy, and fate. At ten, quite young for a half-elf, his parents indulged his interest in magic and prophecy, introducing Tandava to the priests of Pharasma. They saw priesthood as a noble responsibility, and one that could protect Tandava from a life of scrutiny and ridicule for his racial heritage. He remained blissfully ignorant of the prejudices of many thanks in part to the neutrality and acceptance of Pharasma’s priests, until on a stroll through the upscale Marble District with his parents. A group of young, drunken humans, appalled by Tandava’s parents’ relationship, attacked the trio. Tandava managed to escape, but at the cost of losing both parents to the raging youths. He found it difficult to blame the murderous humans, who, after a short stint in jail, were released and absolved of all charges, but blamed himself for his ignorance and lack of foresight. Devastated, Tandava focused all of his attention to his study and work under the church of Pharasma, trying to discover peace and truth from the bloody matter.

Years later—at age eighteen—Tadava, still an apprentice priest, was sent to Sandpoint, a holding of Magnimar, to assist with some burial duties. Though he was projected to arrive mid-afternoon, disagreeable traveling weather delayed this to nearly midnight. Upon his arrival, there were few folk about, except for guards, beggars, and what sounded faintly like a woman’s sobbing. Turning a corner into a narrow alley, Tandava encountered a young human woman lying on the ground and softly crying. Leaning down to assist her, he realized immediately due to his training that she was in the late stages of labor. With little time, he quickly prepared for the birth, grabbing some supplies out of his traveling pack, all the while trying to soothe the panicking woman. She insisted quite strongly that Tandava should fuck off, but he knew she wouldn’t be able to do this alone. As she made the final push and Tandava held the baby in his arms, he noticed something off. It was not human. In the moonlight he saw the grayish skin and already fully grown pointed tusks. He looked up at the young Shoanti woman with pity, for this child could not have been the result of any semblance of a loving relationship. As he turned to grab wrappings for the newborn, the woman fled the alley in a pained hobble, shouting in a foreign tongue; Tandava, with hands full, could not run after her. He stared down, mouth agape, into the baby’s eyes.

Tandava designed himself a permanent position as a Sandpoint priest of Pharasma, assisting with burial ceremonies and birthing as necessary. Payment for these services, along with a monthly stipend from the church, allowed him to take care of himself and the half-orc newborn comfortably enough. He had named the child Nakata, the word her mother shouted over and over during her panicked flight, and taught her many of the things he had learned about the cities he had known, that birth and death were both precious and intricately connected by fate, and to always have an open mind. Although Tandava was always loving, Nakata experienced many prejudices from the common folk of Sandpoint. During her teenage years, Nakata left home to explore the surrounding wilderness in a pursuit of self-discovery and to escape the oppressive environment designed and run by and the human majority.

His outwardly human appearance, save for the tapered ears, affords him very little in the way of negative attention. He appears publicly mostly in his priest’s vestments: a personally tailored black cassock and surplice with silver stitching and trim and a matching silver stole. In addition, the outfit is ornamented with silver buttons and lined with many utilitarian inner and outer pockets. He wears his chest-length blond hair down or loosely tied. Due to his slight figure, enviable pallor, elven beauty, and long hair, Tandava is often mistaken for a woman, but he enjoys the confusion, often toying with flirtatious men. Even with Nakata gone, he continues to perform his priestly duties around Sandpoint, hoping that if and when she returns she will be able to find him.

Tandava

Whispers from Thassilon Xilix